ui-route相比于angularjs的原生视图路由更好地支持了路由嵌套,状态转移等等。随着视图不断增加,打包的js体积也会越来越大,比如我在应用里面用到了wangeditor里面单独依赖的jquery就300多k。异步加载各个组件就很有必要。在这里我就以ui-route为框架来进行异步加载说明。
首先看一下路由加载文件
angular.module('webtrn-sns').config(['$stateProvider', function ($stateProvider) { $stateProvider.state({ name: 'home.message', url: '/message', abstract: true, templateProvider: ['resources', function (resources) { return resources.template }], controllerProvider: ['resources', (resources)=> { return resources.controller }], onEnter: ['resources', (resources)=>resources.css.use()], onExit: ['resources', (resources)=>resources.css.unuse()], resolve: { resources: ()=> { return new Promise( resolve => { require([], () => { resolve({ css: require('./css/message_box.css'), template: require('./html/message_box.html'), controller: require('./js/message_box.js') }) }) } ); } } } ).state({ name: 'home.message.add_message', url: '/add_message"htmlcode">$stateProvider.state('myState', { resolve:{ // Example using function with simple return value. // Since it's not a promise, it resolves immediately. simpleObj: function(){ return {value: 'simple!'}; }, // Example using function with returned promise. // This is the typical use case of resolve. // You need to inject any services that you are // using, e.g. $http in this example promiseObj: function($http){ // $http returns a promise for the url data return $http({method: 'GET', url: '/someUrl'}); }, // Another promise example. If you need to do some // processing of the result, use .then, and your // promise is chained in for free. This is another // typical use case of resolve. promiseObj2: function($http){ return $http({method: 'GET', url: '/someUrl'}) .then (function (data) { return doSomeStuffFirst(data); }); }, // Example using a service by name as string. // This would look for a 'translations' service // within the module and return it. // Note: The service could return a promise and // it would work just like the example above translations: "translations", // Example showing injection of service into // resolve function. Service then returns a // promise. Tip: Inject $stateParams to get // access to url parameters. translations2: function(translations, $stateParams){ // Assume that getLang is a service method // that uses $http to fetch some translations. // Also assume our url was "/:lang/home". return translations.getLang($stateParams.lang); }, // Example showing returning of custom made promise greeting: function($q, $timeout){ var deferred = $q.defer(); $timeout(function() { deferred.resolve('Hello!'); }, 1000); return deferred.promise; } }, // The controller waits for every one of the above items to be // completely resolved before instantiation. For example, the // controller will not instantiate until promiseObj's promise has // been resolved. Then those objects are injected into the controller // and available for use. controller: function($scope, simpleObj, promiseObj, promiseObj2, translations, translations2, greeting){ $scope.simple = simpleObj.value; // You can be sure that promiseObj is ready to use! $scope.items = promiseObj.data.items; $scope.items = promiseObj2.items; $scope.title = translations.getLang("english").title; $scope.title = translations2.title; $scope.greeting = greeting; } })我们可以看到resolve的对象是支持Promise的。
再回到我们之前的代码templateProvider和controllerProvider我们注入了resources的模板对象和controller对象,onEnter和onExit注入了css模块。
如果controller中依赖了服务怎么办的?
resolve: { resources: ()=> { return new Promise( resolve => { require(['./js/message.js'], () => { resolve({ css: require('./css/add_message.css'), template: require('./html/add_message.html'), controller: require('./js/add_message.js') }) }) } ); } }可以在require里面将服务注入,如代码中的message.js。而为了将服务进行异步加载我们不能用普通的.factory或者.service。而需要调用$provide.factory或者$provide.service
如果采用webpack进行编译打包的话就需要webpack.optimize.CommonsChunkPlugin的支持,这样可以对js进行拆分打包,达到异步加载js的目的。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。
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